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I'm back
My stating that it's been a while since I've posted anything on here could be viewed as a bit of an understatement, as many folks would say that a six month hiatus counts as more than "a while." Regardless of the technical definition of "a while" I think I'm back for good, or at least for another post or two.
To the those of you that have actually been here before, (yes, all three of you) I apologize for my long absence. I simply became too busy to justify spending time posting my work and random blabberings, though with everything I was busy doing you'd think I'd have more to show for it...
That being said, it's not like I haven't accomplished anything in the last six months. For one thing I quit my lousy excuse for a job and have since purchased legal/legit copies of all my software and have been making my way solely as a freelance designer. And though I can't say I'm getting rich off of it just yet, my wife and I have been able to avoid the ramen diet and I've been able to afford all the chocolate milk I could ever want. In January I became an adjunct faculty at CCAD (Columbus College of Art & Design), teaching Computer Animation 1; an intro to all aspects of Maya related CG-ery. I've also managed to stay afloat, though barely, at AnimationMentor. I'm now in the midst of the fourth semester and have been staying busy trying desperately to catch up to everyone else who seems to be mastering this art of animation so much quicker and effortlessly than I.
Even though I'm as busy as ever I hope to slowly upload my work from the past six months so that anyone interested can follow my progress. Expect to see a newly designed main site in the near (hopefully) future. And who knows, maybe some of that fresh design will find it's way over to this side of the fence, though I wouldn't hold your breath. It should be noted that this blog is pretty low on the list of priorities, especially with a certain recruiter coming to cow-town soon; I really need to spend my time getting my stuff together and polishing it to a nice sheen.
Lastly, all of the new work I'll be posting will be encoded with Apple's new H.264 codec. I like it, it's small and purty. So if you want to view the new stuff go here and update your QT player.
So in short, I'm back. For now.