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[ p l a c i d c h a o s / A M ]

animation ninja in training

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RSS syndication

June 1st, 2005

In case you care, or even know what I am talking about, I have added RSS syndication capabilities to this site. Now you can be automatically notified when I post an update, all you have to do is click your flavor; RSS 0.92, RSS 1.0, RSS 2.0, Atom 0.3., and use your favorite aggregator/reader. Might I suggest RssReader...

Posted in Random | Send feedback »

Spam

May 30th, 2005

I just noticed that I got hit with a barrage of porn spam in the referer section. I made changes that will hopefully keep the automated spam bots from being able to attack this site again. In the meantime, don't click on those links.

If you do...
1) you're a sicko
2) you're encouraging spammers
3) you're a sicko

Don't be that person!

Posted in Random | Send feedback »

Class 1: Week 9

May 27th, 2005

Class this week was on exaggeration and weight. The assignment was to refine/clean up the vanilla walk cycle we blocked out last week.

Here's my first pass.

Here is my final vanilla walk, much better if I do say so myself.

Along with the cleaned up vanilla walk, an additional assignment was to create a pose of Stu appearing concerned.

It may be a bit "over the top," (I loved that movie as a kid), but I'm just practicing what I learned in the lesson this week...

Posted in Assignments | 1 feedback »

Class 1: Week 8

May 20th, 2005

The lesson this week was an introduction on creating walks. Everything from poses(contact, breakdown, extreme up, extreme down), timing, common mistakes, and tips and tricks were covered.

Our assignment was to download yet another new character, Ballie, the famous ball with legs, and animate two cycles of him doing a vanilla walk from a side view. A "vanilla" walk is basically a way of saying a generic walk, devoid of personality or emotion. Along with the walk, we were also to create a pose of Stu that best communicated that he was strong, even though in real life Stu is weak and cowardly. It's true. Once in gym class he broke one of his little stick legs playing kickball. What a wimp.

Here is the vanilla walk blocking pass. Click the image to view Ballie's first steps!


Here are my strong poses

There was a discussion on the AM forum about how to show strength in a character with such skinny limbs without relying on props. My view was that true strength was not so much a physical thing, which could be portrayed by cliche muscle poses, but rather complete and total self-confidence. I posed Stu in three poses, the left one based off Frank Zane (a famous bodybuilder), the center one loosely based on Superman (the poster-child of self confidence), and the right one from a photo of the Govenator during his bodybuilding prime. Even without the planned staging, the middle pose is easily the "strongest." Pun certainly intended...

Posted in Assignments | 1 feedback »

Welcome to my secret ninja cave...

May 16th, 2005

So here I am, currently in week 8 of the FIRST EVER quarter of Animation Mentor, the online animation course taught by not one, but three Great White Animation Ninjas. In a perfect world I would have had this "blog" (which, by the way, is a lame word) up eight weeks ago, so that anyone interested could have followed along from the beginning, however I am off the hook because in case you haven't stepped outside in a day or so, the world is far from perfect. AM could easily be a full-time endeavor (think EA hours, not banker's...), plus I still have to work, and have time to tickle my wife and practice my nunchuck and computer hacking skills, so I've sworn off sleeping. Fortunately it hasn't been too difficult to do, thanks to copious amounts of caffeine and crack cocaine, (that was a joke mom, I cut back my caffeine intake drastically) and like most ninjas I am more effective at night anyway. In these dark hours, while others are sleeping or leaping from rooftop to rooftop, I can be found making balls bounce and tails wag...

It's my hope that through AM I will finally receive the quality education in animation that I have been yearning for. My plan with this site is to show my progression through the six quarter course, (I'm in it for the long haul baby, or at least until Initech notices those penny fractions missing), to lose the ego and invite crits, and also help anyone interested in animation further their education into the art. In the future I will try to show more images and write less, not because "pictures are worth a blah blah..." but because they are cooler than listening to me talk. See, I'm looking out for your best interest.

This is the first true post of placidchaos.com/AM but I will back-date work from the previous seven weeks, so be sure to go back and check that stuff out as well. That being said, since I am posting them all tonight, those posts will obviously be lean in comparison to future posts.

As always, feel free to leave comments, questions, and critiques when you see fit or merely feel the urge. Also, please bear with me as I unroll this portion of my site, as I am sure there will be bugs that'll need to be squashed.

Peace!

Posted in Animation Mentor | 1 feedback »

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  • [ p l a c i d c h a o s / A M ]

  • The fundamental purpose for the existence of this site is to serve witness to my transformation from that of a wannabe animator, wallowing in the mud puddles of Columbus, to a highly skilled animation ninja, stealthily leaping from palm tree to palm tree on the West Coast.

    In other words... I am going to post work and such from my studies in animation at Animation Mentor. If you are unfamiliar with AM, it is a totally sweet online animation school that is taught solely by industry professionals, (none of that "Those who can, do; those who can't, teach." stuff). Even though it's an online course, it is easily the best education I have received, as it's structured amazingly well, so check them out!

    In case you are sitting there wondering why I would go to all the trouble of slaving away for hours on end trying to learn how to make a ball bounce convincingly, it's because I am enamored with the power of animation. No, I am not saying that I'm power hungry or want to rule the world, so chill with the eye-rolling; what I mean is that animation has a connection with people that is truly rare. Music and live action films can certainly impact people emotionally, but a song or film usually has a very specific audience that it pertains to. With animation, you can sit in a theater and witness a diverse crowd of young/old, Christian/Muslim, and white/black, taken from gut-splitting laughter to tears in a matter of minutes. The only thing I've ever witnessed that impacts such a broad audience is a fireworks show. Everyone regardless of age, race, or creed goes "ooh" and "ahh," (and while I am a pyro, I figure that animation is a safer career choice). Something I consider to be a major perk to being an animator is that you're not continuously doing the same thing; there are always different scenes or characters to live out. To be able to do this effectively you must train yourself to observe the world around you that everyone else seems to flies past. Observation is easy, you just have to stop and watch; the challenge is being able to take the essence out of what you just witnessed and apply it to otherwise inanimate binary code or drawings.

    Aren't I eloquent?

    The real deal, Walt Disney, said it best; "I am interested in entertaining people, in bringing pleasure, particularly laughter, to others, rather than being concerned with 'expressing' myself with obscure creative impressions." (Eisner should take note)

    Enough of my rambling, I think you get the gist of the site and why I want to become an animation ninja. Always feel free to post comments, crits, or questions, however I retain the right to edit/delete any comments found objectionable or profane, so keep it appropriate.

    Hang loose, brah!

    "You see, we're on a mission from God." -Elwood, Blues Brothers

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